Skepteek
05.04.2013, 22:15
Бот бегает убивает Sleepers все нормально,но потом местами начинает тупить и вместо скила Occult impaction начинает просто бить в ответ Sleeper простыми ударами пока не умрет,залипает короче,в консоли вылезает вот это :
Skill Occult impaction failed: Требование <error number 10>
в config.txt
attackSkillSlot Occult Impaction {
lvl 5
dist 1.5
maxCastTime 0
minCastTime 0
hp
sp > 20
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit > 1
amuletType
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters Sleeper
notMonsters
monstersCount
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}
useSelf_skill Summon Spirit Sphere {
lvl 5
maxCastTime 0
minCastTime 0
hp
sp > 8
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit < 5
amuletType
monsters
notMonsters
monstersCount
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 1
timeout 0
disabled 0
inInventory
manualAI 0
}
Skill Occult impaction failed: Требование <error number 10>
в config.txt
attackSkillSlot Occult Impaction {
lvl 5
dist 1.5
maxCastTime 0
minCastTime 0
hp
sp > 20
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit > 1
amuletType
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters Sleeper
notMonsters
monstersCount
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}
useSelf_skill Summon Spirit Sphere {
lvl 5
maxCastTime 0
minCastTime 0
hp
sp > 8
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit < 5
amuletType
monsters
notMonsters
monstersCount
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 1
timeout 0
disabled 0
inInventory
manualAI 0
}