Станислав
06.02.2007, 15:41
######## Main configuration ########
alias_heal sp 28
allowedMaps
allowedMaps_reaction 1
attackAuto -1
attackAuto_party -1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 0
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0
autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map
attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow
autoBreakTime {
startTime
stopTime
}
autoConfChange {
minTime
varTime
lvl
joblvl
}
autoMakeArrows 0
autoRestart 0
autoRestartMin 10800
autoRestartSeed 3600
autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900
autoResponse 0
autoSpell
avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList
avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800
cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100
clientSight 20
dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
follow 1
followTarget Мой чар
followCheckLOS 1
followEmotion 0
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 5
followDistanceMin 2
followLostStep 7
followSitAuto 0
followBot 0
ignoreServerShutdown
itemsTakeAuto 0
itemsTakeAuto_party 0
itemsGatherAuto 0
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
lockMap
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY
route_escape_unknownMap 1
route_escape_reachedNoPortal 1
route_escape_randomWalk 0
route_escape_shout
route_randomWalk 0
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15
runFromTarget 0
runFromTarget_dist 6
saveMap
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand
shopAuto_open 0
shop_random 0
sitAuto_hp_lower
sitAuto_hp_upper
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_over_50 0
sitAuto_idle 0
statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0
skillsAddAuto 0
skillsAddAuto_list
tankMode 0
tankModeTarget
teleportAuto_hp
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 0
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 0
teleportAuto_useSkill 0
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 0
teleportAuto_unstuck 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_lostTarget
dealAuto 1
dealAuto_names
partyAuto 1
partyAutoShare 0
guildAutoDeny 1
verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown
logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1
chatTitleOversize 0
shopTitleOversize 0
sleepTime 10000
intervalMapDrt 1
ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0
tankersList
removeActorWithDistance
######## Homunculus Support ########
homunculus_attackAuto 0
homunculus_attackAuto_party 0
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackMinPlayerDistance 3
homunculus_attackMinPortalDistance 8
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1
homunculus_followDistanceMax 10
homunculus_followDistanceMin 3
homunculus_resurrectAuto 2
homunculus_route_step 15
homunculus_tankMode 0
homunculus_tankModeTarget
homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0
######## Debugging options; only useful for developers ########
debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
## --------------- custom ----------------------------
## macro-plugin "key":
macro_readmanual red/chili
pauseCharServer 1
#for rRO...?!
#not sure...?!
# plugin doCommand, example:
#doCommand storage gettocart monster's feed 150 {
# inInventory monster's feed <=5
# timeout 3
# onAction storageAuto
#}
## plugin AlertSound, examples:
alertSound 1
#
#Supported events:
#public chat, public GM chat, private chat, private GM chat, emoticon, system message, map
change, GM near, death, monster (monster name)
#
alertSound - {
eventList public gm chat
notInTown 1
inLockOnly 0
play alarm.wav
}
alertSound - {
eventList private chat
notInTown 1
inLockOnly 0
play phone.wav
}
alertSound - {
eventList death
notInTown 0
inLockOnly 0
play blip2.wav
}
alertSound - {
eventList monster Phreeoni, monster Baphomet
notInTown 0
inLockOnly 0
play birds.wav
}
alertSound - {
eventList public chat
notInTown 1
inLockOnly 0
play peep.wav
#play C:\windows\media\Windows XP Hardware Insert.wav
}
alertSound - {
eventList map change, system message, emoticon
notInTown 1
inLockOnly 1
play fuzz.wav
#play SystemDefault
}
partySkill Heal {
lvl 10
notWhileSitting 1
notPartyOnly 0
target Krosser
target_hp < 90%
maxUses 1
}
partySkill Blessing {
lvl 10
sp > 10
notWhileSitting 1
notInTown 0
target_whenStatusInactive Blessing
}
partySkill Increase AGI {
lvl 10
sp > 10
notWhileSitting 1
notInTown 0
target_whenStatusInactive Increase AGI
}
partySkill Magnificat {
lvl 5
notWhileSitting 1
notInTown 0
target_whenStatusInactive Magnificat
}
partySkill Impositio Manus {
lvl 3
notWhileSitting 1
notInTown 0
target_whenStatusInactive Impositio Manus
}
partySkill Gloria {
lvl 3
notWhileSitting 1
notInTown 1
target_whenStatusInactive Gloria
}
partySkill Kyrie Eleison {
lvl 10
notWhileSitting 1
notInTown 0
target_whenStatusInactive Kyrie Eleison
}
partySkill Magnificat {
lvl 5
notWhileSitting 1
notInTown 0
target_whenStatusInactive Magnificat
}
useSelf_skill Heal {
lvl 10
hp < 90%
}
useSelf_skill Increase AGI {
lvl 10
whenStatusInactive Increase AGI
sp > 10
timeout 5
}
useSelf_skill Blessing {
lvl 10
whenStatusInactive Blessing
sp > 10
timeout 5
}
Вот такая конфигурация приста. Но он не держит дистанции со мной а идёт замной только тогда, когда теряет меня из виду и я довольно-таки далеко ухожу. это нормально? Или ято-то не так настроено?
В консоли бота так же пишется BUG: move (0, 0) called !
alias_heal sp 28
allowedMaps
allowedMaps_reaction 1
attackAuto -1
attackAuto_party -1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 0
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0
autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map
attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow
autoBreakTime {
startTime
stopTime
}
autoConfChange {
minTime
varTime
lvl
joblvl
}
autoMakeArrows 0
autoRestart 0
autoRestartMin 10800
autoRestartSeed 3600
autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900
autoResponse 0
autoSpell
avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList
avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800
cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100
clientSight 20
dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
follow 1
followTarget Мой чар
followCheckLOS 1
followEmotion 0
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 5
followDistanceMin 2
followLostStep 7
followSitAuto 0
followBot 0
ignoreServerShutdown
itemsTakeAuto 0
itemsTakeAuto_party 0
itemsGatherAuto 0
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
lockMap
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY
route_escape_unknownMap 1
route_escape_reachedNoPortal 1
route_escape_randomWalk 0
route_escape_shout
route_randomWalk 0
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15
runFromTarget 0
runFromTarget_dist 6
saveMap
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand
shopAuto_open 0
shop_random 0
sitAuto_hp_lower
sitAuto_hp_upper
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_over_50 0
sitAuto_idle 0
statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0
skillsAddAuto 0
skillsAddAuto_list
tankMode 0
tankModeTarget
teleportAuto_hp
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 0
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 0
teleportAuto_useSkill 0
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 0
teleportAuto_unstuck 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_lostTarget
dealAuto 1
dealAuto_names
partyAuto 1
partyAutoShare 0
guildAutoDeny 1
verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown
logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1
chatTitleOversize 0
shopTitleOversize 0
sleepTime 10000
intervalMapDrt 1
ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0
tankersList
removeActorWithDistance
######## Homunculus Support ########
homunculus_attackAuto 0
homunculus_attackAuto_party 0
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackMinPlayerDistance 3
homunculus_attackMinPortalDistance 8
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1
homunculus_followDistanceMax 10
homunculus_followDistanceMin 3
homunculus_resurrectAuto 2
homunculus_route_step 15
homunculus_tankMode 0
homunculus_tankModeTarget
homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0
######## Debugging options; only useful for developers ########
debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
## --------------- custom ----------------------------
## macro-plugin "key":
macro_readmanual red/chili
pauseCharServer 1
#for rRO...?!
#not sure...?!
# plugin doCommand, example:
#doCommand storage gettocart monster's feed 150 {
# inInventory monster's feed <=5
# timeout 3
# onAction storageAuto
#}
## plugin AlertSound, examples:
alertSound 1
#
#Supported events:
#public chat, public GM chat, private chat, private GM chat, emoticon, system message, map
change, GM near, death, monster (monster name)
#
alertSound - {
eventList public gm chat
notInTown 1
inLockOnly 0
play alarm.wav
}
alertSound - {
eventList private chat
notInTown 1
inLockOnly 0
play phone.wav
}
alertSound - {
eventList death
notInTown 0
inLockOnly 0
play blip2.wav
}
alertSound - {
eventList monster Phreeoni, monster Baphomet
notInTown 0
inLockOnly 0
play birds.wav
}
alertSound - {
eventList public chat
notInTown 1
inLockOnly 0
play peep.wav
#play C:\windows\media\Windows XP Hardware Insert.wav
}
alertSound - {
eventList map change, system message, emoticon
notInTown 1
inLockOnly 1
play fuzz.wav
#play SystemDefault
}
partySkill Heal {
lvl 10
notWhileSitting 1
notPartyOnly 0
target Krosser
target_hp < 90%
maxUses 1
}
partySkill Blessing {
lvl 10
sp > 10
notWhileSitting 1
notInTown 0
target_whenStatusInactive Blessing
}
partySkill Increase AGI {
lvl 10
sp > 10
notWhileSitting 1
notInTown 0
target_whenStatusInactive Increase AGI
}
partySkill Magnificat {
lvl 5
notWhileSitting 1
notInTown 0
target_whenStatusInactive Magnificat
}
partySkill Impositio Manus {
lvl 3
notWhileSitting 1
notInTown 0
target_whenStatusInactive Impositio Manus
}
partySkill Gloria {
lvl 3
notWhileSitting 1
notInTown 1
target_whenStatusInactive Gloria
}
partySkill Kyrie Eleison {
lvl 10
notWhileSitting 1
notInTown 0
target_whenStatusInactive Kyrie Eleison
}
partySkill Magnificat {
lvl 5
notWhileSitting 1
notInTown 0
target_whenStatusInactive Magnificat
}
useSelf_skill Heal {
lvl 10
hp < 90%
}
useSelf_skill Increase AGI {
lvl 10
whenStatusInactive Increase AGI
sp > 10
timeout 5
}
useSelf_skill Blessing {
lvl 10
whenStatusInactive Blessing
sp > 10
timeout 5
}
Вот такая конфигурация приста. Но он не держит дистанции со мной а идёт замной только тогда, когда теряет меня из виду и я довольно-таки далеко ухожу. это нормально? Или ято-то не так настроено?
В консоли бота так же пишется BUG: move (0, 0) called !